
The game is currently in a beta phase, and while you're encouraged to give it a try, you should be prepared to encounter some technical issues. You will receive 5 gems each time you play. Save one, and the rest will turn to stone. Construct a maze using the rocks to increase the time the monsters spend navigating and absorbing damage. Upgrading your gold allows you to increase your chances of receiving higher-quality gems. You can craft "special" gems with enhanced capabilities, such as immobilizing or toxic effects, using higher-quality gems. The monsters can vary in type: fast ones, hordes (with reduced HP but increased numbers), and powerful bosses. You can combine gems by dragging and dropping two identical gems together. A large maze should be constructed, but it cannot be completely blocked, allowing the monsters a passage through. Before emerging from the cave, the monsters consistently verify whether a path to your base exists, and if so obstructed, they remain in place. Upcoming features include additional monster types (regenerating, boss, and teleporting) as well as more special gems, an enhanced user interface, an Android version, and potentially some bloons and monkeys. Additionally, new scenarios are being developed, with some possibly reserved for a future premium release.
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